Development Stages
Creation of a visual solution combining 3D and generative graphics, tailored to the site-specific setup and technical brief. Art direction included reference selection and stylistic definition.
A 3D designer developed procedural geometry for generative flower structures.
The 3D animation was based on parametric algorithms to simulate blooming cycles.
Rendering of final 3D scenes.
A generative design specialist configured a real-time graphics system that reacted to music and lighting using audio and DMX signals.
Final real-time setup using TouchDesigner. The visuals were generated live and projected onto the site’s architecture. The system combined 3D animation and real-time generative modules.
Rendering of the final generative graphics for subsequent integration with the 3D visuals.
A 3D animator created the movement of the flowers for subsequent animation.